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12 minutes game story
12 minutes game story









12 minutes game story 12 minutes game story

"I could just do my thing and not worry too much about copying the sadness being expressed in the eyes, or the anger in the mouth. "It was brilliant," McAvoy said of the top-down design versus matching a facial rendering. The game's style allowed McAvoy and Dafoe unhindered creative freedom to develop their characters. Antonio's top-down design style puts a new spin on the third-person gaming experience one might expect. The whole game takes place in the couple's apartment, and the player has a bird's-eye view of the action. In over a month and with fewer than a dozen sessions, the actors recorded the twists, turns and multiple outcomes of 12 Minutes under Antonio's guidance. McAvoy and Ridley were in London, Dafoe was in Rome and Antonio was stateside in San Francisco. The actors signed on, the project got underway and continued amid a global pandemic. When a romantic date night is shattered by a violent intruder, the choices you make can mean life or death. They told me what working on such an intense game during the pandemic was like. Ahead of the game's launch I spoke to McAvoy, who plays the game's main character Dafoe, who plays the intruder and creator Antonio. You'll relive the horrific 12 minutes again and again - until you gather enough clues and information to change the night's outcome and break out of the loop.ġ2 Minutes features the voice acting of James McAvoy ( X-Men), Daisy Ridley ( Star Wars) and Willem Dafoe (Spider-Man, 2002). The shocking events trap you in a time loop. The new game tells the story of a couple's life derailed by a violent home invasion. 12 Minutes, a dark indie thriller from creator Luis Antonio and Annapurna Interactive, is now available on Xbox and Steam.











12 minutes game story